xcom 2 - The Viper

I had the opportunity to create the model and textures of the Viper for XCOM 2. This was a fun collaboration with the animation lead, Dennis Moellers, to ensure the Viper could achieve the animation goals for the character.

The original concept by Seamas Gallagher with Art Direction by Greg Foertsch.

Software used: Zbrush, 3DS Max, Photoshop

This video features the work of the fantastic XCOM Animation Team and showcases the Viper’s moveset.

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ESO - The Stone Husk

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XCOM 2 - The Advent