Stone Husk

I had the pleasure of working on the Stone Husk for The Elder Scrolls Online: Greymoor. I was responsible for the proxy iterations with the technical animation team as well as the final high poly sculpt, game res mesh, and materials.

Original concept by Joe Watmough with art direction by my lead Tatiana Malinko and the ESO Art Director CJ Grebb.

Software used: ZBrush, Maya, Adobe 3D Painter

Previous
Previous

ESO - The Vampire Lords

Next
Next

XCOM 2 - The Viper